The location model specifies how a nation can have a location with different
properties. For instance, a nation does not only want to show that it has
a nation building, but maybe show that it also has a location for having
lunch for instance.
One important thing is that the activity level is operated upon each
location that a nation specifies to use. The activity level updates
dynamically by reading from what estimation of people there are (though a
counter accessed by a staff/admin in the admin interface) and the max
capacity that is set on the location
For e.g:
// max_capacity is 200// estimated_people_count for this example is 100// activity level is 0.5 => Medium (+- High, Low) {"change": 80 }// estimated_people_count becomes 180// activity rises up to VeryHigh//
The location model specifies how a nation can have a location with different properties. For instance, a nation does not only want to show that it has a nation building, but maybe show that it also has a location for having lunch for instance.
One important thing is that the activity level is operated upon each location that a nation specifies to use. The activity level updates dynamically by reading from what estimation of people there are (though a counter accessed by a staff/admin in the admin interface) and the max capacity that is set on the location
For e.g: